Marvel 616 Review – The Fantastic Four #13

The Fantastic Four Issue 13. Photo Credit: Marvel Writer Stan Lee, Art: Jack Kirby

While we have seen The Fantastic Four a few times in other books, it’s been a bit since one of their own issues has shown up on the 616 reading list. This issue is notable as it introduces one of the most powerful and mysterious entities in all of Marvel 616.

The issue begins with a lab accident at the Baxter building. Reed Richards is working on a new kind of jet propulsion fuel and has so much success he more or less blows up the lab. Thing and Johnny Storm both try to jump into action and rescue Reed but Reed has on a safety suit and actually has to save Johnny. The Human torch was about to fly into some chemical fumes that likely would have killed him and/or exploded even worse.

This is going to be far from the last time Reed Richards nearly destroys his home and family in the name of scientific achievement. He’s pretty nonchalant about the whole thing.

Reed has apparently used some material components he found in a meteor crater and if he can harness this energy he’ll have, “discovered a booster fuel powerful enough to enable us to catch up with the reds in the race to the moon!”

At the time, this would have been seen as a major achievement by anyone in America so it’s understandable Reed is excited. He also suspects the “reds” had this thought before him and might be why they were ahead of America at the time. He seems to think they got this material somewhere in Siberia.

With this fuel, Reed decides he is going to go to the “mysterious blue area of the moon!”

The team is not about to let Reed go alone so reluctantly, Reed agrees to allow them all to join.

We next shift the scene behind the iron curtain where a scientist is training a gorilla to operate a space ship. He’s also training a baboon to shoot guns and an orangutan to use tools to repair the ship. This scientist is Ivan Kragoff and he’s training his “apes” to go to the moon so he can claim it for the communist empire.

However unlikely it may be, both Reeds ship and Kragoff’s ship launch at the same time. Kragoff, has another motive as well. He knows cosmic rays gave the FF their powers so he built his own ship in a way he will absorb some of those rays. He’s looking for some super powers.

On the way up, the FF see Kragoff’s ship. Johnny is itching to try out a special costume Reed made for him that will allow him to flame on and be in space because it, “releases an artificial atmosphere” around Johnny.

Johnny flies to the ship to see Kragoff and his apes. Kragoff is trying to figure out what cool new powers they all have. It looks like nothing until the gorilla demonstrates some super strength. The baboon seems to be able to shape change, the orangutan has magnetic powers and is able to push Johnny off course because of that.

Johnny makes it back to his ship and tells the team the situation. Reed is aware of Kragoff and they know a fight is coming once they land.

The FF’s rocket touches down on the mysterious blue area where they find what looks like an abandoned city. One thing to note here is at this point since man had not actually landed on the moon, this kind of story was somewhat more believable. For all we knew there really could have been an old abandoned city on the moon.

After they land the team realizes there is enough of an atmosphere here they can breathe and operate like normal. Reed starts to look for Kragoff’s ship but they notice a modern house with what looks like someone living in it. In the excitement to see that, the group leaves Thing behind. Thing goes to kick a rock but it turns out to be the baboon. Thing is soon surrounded by all the apes and Kragoff who calls himself, The Red Ghost. Basically Kragoff can turn himself, “unsolid” like a ghost so no one can hit him. His powers are reminiscent of what the Vision’s phasing powers will be.

As the five of them scuffle around, a mysterious being shows up and tells them all to just knock it off. He calls himself the Watcher and proves he is immensely powerful but just putting the apes in some kind of bubble.

Watcher calls out to all the earthlings and tells them he comes from a planet that is one vast, giant computer. He goes through a rundown of some of the things he has seen including entire civilizations destroying themselves. And he speaks about how he and his people have only ever observed and never before made their presence known.

The Watcher wants to save humans from their own savagery. He doesn’t care if we blow up Earth but now Reed and Kragoff have brought the fight to Watcher’s turf. He wants Thing and Kragoff to duke it out one on one and Watcher just sort of disappears.

Reed and the rest of the gang do find Thing and take him back to the house they were checking out. Seems like it’s probably the Watcher’s place according to Ben. Watcher then whisks everyone away to a battlefield inside a “dead city.”

As you would expect there is a fight between the FF and the Red Ghost and his apes. The fight goes poorly for our heroes at first. Red Ghost manages to capture Sue Storm and speed away in a car that goes underground. The rest of the FF regroup and Reed figures out they need to outsmart the opposition rather than use brute force. Reed sends Johnny and Ben to go after Sue and tries to make a weapon out of the technology he finds in the dead city.

Meanwhile, Sue is trapped with the Red Ghost who explains his apes obey him when they are at their hungriest so he keeps them locked behind a force field. Red Ghost then leaves and Sue says, “If I could only find a way to eliminate this force field– to free the super-apes! I would take my chances with them, rather than the Red Ghost, for they are like the communist masses, innocently enslaved by their evil leaders!” This quote stood out to me because so far, in almost all of the issues of Marvel 616 where communists show up, there’s not any mention of ordinary citizens. Instead, they all tend to be lumped together as evil but here Stan Lee really is making a distinction, although kind of a clumsy one with the moon as a proxy fight for democracy versus communism. It’s not a huge stretch to think this could have, in some ways, been intended to be a statement on the conflict in Vietnam. You know, just with super-apes on the moon.

Sue is able to free the apes and rather than attack her they go for the food. Then they break the door down, conveniently allowing Sue Storm to escape.

Johnny Storm and Ben Grimm chase down the Red Ghost but he has a disintegrator ray he found waiting for them. Luckily, Sue catches up to them before they can be harmed and she warns them it’s a trap. Johnny melts the ray and heats up the air around Red Ghost causing him to flee. Red Ghost gets to the surface and sees the house of the Watcher and figures there’s probably some pretty good stuff in there.

Unfortunately for the Red Ghost everything the Watcher has is just beyond human understanding (much like the character Uatu himself). Needless to say, the Watcher is not cool with someone breaking into his house. He tells Red Ghost he could send him to limbo, to the dawn of time, or to the end of time but he’s not worth the effort and just tosses the guy out of his house without even touching him.

As he gets tossed Reed hits the Red Ghost with a paralyzing ray he built. At this point the FF are pretty sure they’ve won but realize they don’t know for sure until the Watcher says so. The Watcher does show up and declares the contest over and the FF to have won. He also says his own mission is at an end. He says, “Now that mankind has reached the moon, I must go to a more distant part of the galaxy, to observe you mortals from afar! For we Watchers must be ever aloof– ever apart from other races!” We all know we’re going to see this character again and that he’s immensely important to the 616 continuity but it’s still a pretty impressive entrance and exit.

After the Watcher leaves the apes turn on their master. Reed and company head back to Earth ready for a rest and to give the new rocket fuel to the National Space Agency. At the very end of the issue we’re teased with a promise of an appearance by both Sub-Mariner and the Puppet Master for the next issue.

Overall this is a really fun issue, even if the idea of super apes is a bit ridiculous. The cosmic weirdness the Fantastic Four can achieve is beyond any other comic book heroes this side of Green Lantern and it’s always great to see a cosmic being introduced. Although he isn’t named in the issue this Watcher is Uatu who is a key component of tons of Marvel 616 stories. He’s also the narrator for some of the most fun stories Marvel puts out which are the What If comics. It’ll be a while until he’s a real regular but the Fantastic Four comics would not be nearly as fantastic without the influence of the Watcher, who is incidentally, the one guy who shouldn’t be influencing anyone.

Next up on the reading list we’ll be getting small once again as we catch up with Ant-Man in the pages of Tales to Astonish #42!

I’ll Always Know What You Did Last Summer – Movie Review

Rating: 1 out of 5.

Hey horror fanatics, it’s Slick Dungeon here. I’m back to review the third and final movie about a group of teenagers who commit a crime and get a spooky note about it a year later and are stalked by someone with a fish hook. Fair warning there will be spoilers for I’ll Always Know What You Did Last Summer below. So, if you want to watch it first put on your rain slicker, grab your hook, get some popcorn and see the rehash of an attempt at a movie this is and come on back here.

Let’s start with the title on this one. I usually don’t have a lot to say about a film title but this one is uniquely annoying. I Know What You Did Last Summer made sense because the killer in the film witnessed an event the summer before. I Still Know What You Did Last Summer made less sense because it was about something that happened two summers ago so it really should have been called I Still Know What You Did Two Summers Ago. But I let that one slide because it sort of made sense considering it’s at least about the same characters. I’ll Always Know What You Did Last Summer is completely off base for a ton of reasons, not the least of which is this is a sort of attempt at a reboot and stars a total of none of the original cast. Who exactly is knowing what here and why should we care? If they do ever make a follow up to this, I suggest the title, I Will Always and Forever Know Exactly What You Did Last Summer Because I Wrote it Down on a Post-it Note and Stuck it on My Freezer Door Where I Look at it Every Time I Want to Eat a Popsicle.

I didn’t think the premise in the original movie was the greatest but I was willing to go along with it because it made some sense. A group of kids does a bad thing, although on accident, and now there is a killer coming after them.

This movie just makes no sense from the start. First off, this one takes place in Colorado for some bizarre reason. The last two were located in a small fishing town where a slicker and a hook would be widely available and made sense. I have no idea why they moved the location but it just doesn’t work.

The movie starts out with five friends trying to pull off an elaborate prank. They are at a town carnival where they tell the story of the fisherman who kills teenagers but only if they have some deep, dark secret. Then one of their buddies runs around dressed in a fisherman’s slicker with a hook. As a result PJ, one of the people in on the joke ends up dead.

In the original film the group is in trouble due to potential manslaughter involving a traffic accident. But in this case, it’s clearly a prank gone wrong and I don’t think the group was all that culpable for the incident. The worst they would have gotten is manslaughter charges but basically the situation here is a skateboarder fell off a roof and didn’t land on some mattresses he expected to be there and died. Unless someone in the group literally moved the mattresses on purpose and knew their friend would not check before jumping off the roof, I think they would have had to pay some fines, done a few months in jail and probably a whole lot of community service. But, instead of confessing, they cover up the incident.

A couple other things to mention is the hook they used was bought for $19 on e-bay and was reported to be the original hook. So, as the audience we know this is not going to end well. The group swears themselves to secrecy and covers up all the evidence they can so at least they are careful that way.

Fast forward to a year later when one of the group gets the inevitable note saying I know what you did last summer. The group then has to spend the next few days trying not to get murdered. Some are more successful than others. It progresses as you would expect any of these movies to until the end.

There is going to be a spoiler for the ending here but I can’t recommend you watch the movie so I don’t think it’s a huge deal. The first two movies had some appeal because the audience was trying to figure out who the killer was along with the characters. But in this one, it’s the original killer who is long since dead and seems to be somehow reanimated. That supernatural change just took it from a meh premise to an actively bad one.

I know, I know, why can’t this be the same as Jason or Freddy or Michael Meyers who all keep coming back? Well, here’s the thing with those; in the early films of those characters there was at least some hint of the supernatural going on. In this one, they are just trying to copy that without putting in the groundwork to make it make sense. It doesn’t work at all and it’s basically a big ad warning you against buying hooks on e-bay for $19 dollars because it might be haunted.

The acting is not terrible here but no one is doing Shakespear here either. There are a few moments of definite overacting but it’s no worse than most horror films.

This is not the worst horror movie I have ever seen but it’s also far, far from the best. If you have just nothing else to do at all and you have a bunch of friends around and you’ve exhausted everything else fun to watch, you might get some mild enjoyment out of this. Otherwise this one is a total skipper.

Knowingly yours,

Slick Dungeon

Marvel 616 Review – The Amazing Spider-Man #1

The Amazing Spider-Man Issue 1 Photo Credit: Marvel

Without question, Spider-man is one of the most influential comic book characters of all time. He is able to give the reader a sense of real world problems while still displaying incredible powers and heroics. When Peter Parker is down on his luck, we all can relate to it, and at the same time, that’s when his best stories come about. This is not some alien from a distant planet. This isn’t someone bestowed with a power ring. This hero is not anything other than a regular person trying to make ends meet and live his life. And did I mention, he’s just a teenager?

He got his debut in the pages of Amazing Fantasy #15. This was a short story in an anthology that turned massively popular. And while it’s likely Stan Lee has exaggerated the initial reaction to the character somewhat, it’s clear Spider-man has had an enduring legacy and continues to be wildly popular.

Apparently having the word amazing attached to Spider-man was inevitable because his own title becomes The Amazing Spider-man. This is not the debut of Peter Parker or Spider-man but it does lay some groundwork for the series for years to come.

The issue is divided into two stories which while connected, can be read as stand alone stories. Each one has some major events and significance to stories for years to come. I’ll be reviewing both stories here but they could have been listed as their own for the purposes of reading through Marvel 616 continuity.

The first story is titled, Spider-man. While one might assume the bulk of the story would be taken up with revisiting how Spider-man came to be or with Peter pulling off tons of heroics, there’s actually not that much of it going on.

At the start we do get a bit of a reminder of the previous story. Peter was bit and got his powers at a lab experiment. He went into show business to try to make some money. There was a robber Peter could have stopped but didn’t. Because of Peter’s inaction, his beloved uncle Ben was killed.

When we get caught up to the present, it’s the money woes that is the real enemy for Peter. His Aunt May can’t pay the rent. Peter briefly thinks about turning to crime for some quick cash but realizes that’s not something he is willing to do and something that would break Aunt May’s heart.

Peter again tries to cash in on his powers by putting on a public performance. As amazing as he is, when it’s time to get paid, Peter can’t cash in because he won’t give his real name. He tries to cash a check made out to Spider-man at the bank but has no luck.

Meanwhile, a certain newspaper editor has caught wind of this so called Spider-man. It’s in this issue we get the first of many headlines written by J. Jonah Jameson. This one just says, “Spiderman Menace.” As if that’s not bad enough for Peter, Jameson goes out on the lecture circuit to badmouth the hero. Jameson wants America’s youth to be like his own son, a test pilot, and a real hero, who is about to orbit the Earth.

Peter tries to get a part time job but is turned down because he is too young. And what’s worse is he sees Aunt May pawn her jewelry so she can pay rent. Peter starts to blame J. Jonah Jameson for his troubles because it’s now nearly impossible to cash in on being Spider-man.

Meanwhile John Jameson goes up in his rocket but there’s a problem. A navigation system of some sort falls off and the ship starts to fall back to Earth. NASA tries a few different things but they’re not successful. Spider-man shows up and tells them he can help. He gets a replacement part and commandeers a plane and a pilot to take him close to the rocket. Peter attaches it and saves the day.

Figuring he’ll be embarrassed by the compliments he’ll get for what he did, Peter leaves quickly. He also figures he’s repaired his reputation with J. Jonah because Peter just saved his son. But, J.J. seems to think the whole thing was a setup and conspiracy to make his son look bad. The press is even worse for Peter than it was before.

There are a few interesting things in this story. First, is the emphasis on money woes. This is a huge theme in Spider-man books and it’s smart to have it as a central point because almost all of us can relate to it in some way. Second, it’s not clear why a rocket would launch out of New York but we can let that slide for the moment. Finally, the public reaction to Spider-man is intriguing. It’s clear there are some people who like Spider-man. The pilot who takes him up to save Jameson thinks he is alright and there are a few other people in the background of panels who say positive things about him. But, it’s also clear Jameson is able to have a huge influence on how the public perceives him. The majority of people who read the newspaper do seem to think Spider-man is a menace, including Aunt May. I think it’s a really unique position at the time to have a hero who does heroic things but is generally not liked by about two thirds of the public. This is not like The Fantastic Four who are generally liked. They’ve had the occasional misunderstanding with the public but they are not outright hated. Thor and Ant-man really don’t have anything negative said about them. At this time, Iron-man has only barely come on the scene so the public is still mostly unaware of him. The only other hero who might be able to relate to Peter would be Bruce Banner but the Hulk is almost universally hated so he probably wouldn’t take the time to consider what Peter thinks at all.

The story ends with a warning by the F.B.I. saying there is a reward for the capture of Spider-man. Peter wonders if crime is his only option left. We all know that will not be the route he would take but I imagine for the first group of people reading this they may have had the idea Peter could have turned corrupt here.

The second story is title Spider-Man vs. The Chameleon.

This story is really interesting because there are a ton of things going on here. We’ll get to the heart of the story in a minute but can you notice something unusual in this panel early in the story?

We won’t know him as Peter Palmer for long. Photo Credit Marvel, story by Stan Lee, Art by Steve Ditko

Yeah, we almost had a hero names Peter Palmer. This misspelling of Peter’s last name happens at least three more times in this issue. It’s not particularly significant but it’s interesting to see how easy it was for a continuity error to happen in these early comics.

Also, as you can see above, the story starts with Peter having the idea of joining up with the Fantastic Four. It kind of makes sense. They live in a big skyscraper building in the middle of the city and they’re always flying around in the newest fantasticar so it sure looks like they pay well.

The most fun part of this story is seeing how Peter gets around the security measures in the Baxter building so he can talk to Reed and company. Of course, the Fantastic Four assume he’s there to cause some kind of trouble. There’s a bit of a scuffle and we see everyone use their powers. It’s a fairly even match all things considered. Finally Reed asks what Spidey is doing there and the fight ends.

Peter gives his pitch to the super team only to find out they are a non-profit organization and don’t pay salaries. With no other reason to stay, Peter promptly leaves. But as he goes Reed Richards says, “Somehow, I have a feeling we’ll be hearing more from that young man in the future!” Spoiler alert, Reed is one hundred percent correct about that. Just not in this issue.

After Peter leaves the scene shifts and we get our first ever glimpse at a real Spider-man villain. This is The Chameleon. He’s a spy who is able to change his appearance through extremely realistic disguises. We never see his real face in the story as it is always covered by a mask. The Chameleon easily breaks into a defense center and steals some secret plans. He walks right out with no one being the wiser.

On his way out, The Chameleon sees a report about Spider-man going to see The Fantastic Four on the news. With the F.B.I. warning out there, Chameleon sees a perfect fall guy for his crimes in Spider-man.

The Chameleon seems to know things about Spider-mans powers which are never explained here. He somehow knows Spidey has a type of spider-sense and sends a message to Peter only those powers could pick up. The message is just a setup to trap Spider-man into being at the wrong place at the wrong time, thus giving Chameleon someone else for the police to catch for his crimes.

Despite knowing about Peter’s spider-sense, Chameleon didn’t totally think it through because Peter is able to tell who the Chameleon is even when disguised. There’s a chase and a tussle. Spider-man actually makes himself look worse by webbing up a bunch of police officers. After a lot of acrobatics and inventive use of webbing, including the first appearance of a web parachute Spider-man catches up to the Chameleon.

Turns out Chameleon was going to sell the plans to communists on a sub-marine. For those of you keeping count, this incident adds up to every single 616 hero we have seen so far fighting communists at least once. Spider-man is able to capture Chameleon and takes him back to the police.

But Chameleon is able to change his appearance into a police officer. He almost gets away but Peter figures it out thanks to his spider-sense. There’s another chase but the cops do catch the right guy eventually.

We end the issue with Peter wishing he had never gotten his powers and the FF wondering what would happen if Spider-man turned to crime.

In this story there are tons of things going on that I find really interesting. First, there is the crossover appeal. I don’t know if Stan Lee thought Spider-man wouldn’t sell well enough on his own but the interaction with The Fantastic Four is great here. And it feels like the universe is really building with this story.

Also, everyone seems to know Peter is a teenager even while he is wearing his costume. I think this leaves us all to assume Peter just sounds like a teenager. He’s about the size of any other hero and he hasn’t shown his face so that’s the only way people must know about his age.

Another interesting thing here is Peter’s money issues are not resolved at all and if anything, he’s made his own reputation worse. It makes the audience wonder why Peter would try to be a hero at all. Except, if you remember Peter’s inaction leads to the death of his uncle. He’ll be a hero not because it is profitable but because as bad as things might be, if he does nothing, they will be worse.

While this isn’t the debut of Spider-man it is a great debut of his title which will go on to a whopping 441 issue streak in the first volume. The stories get better but the foundations really do start here. And while not all 441 issues are great, there will be some amazing stories (pun intended) to come with this character.

Next up on the reading list we’ll be checking back in on the god of thunder once again with Journey Into Mystery #91!

I Still Know What You Did Last Summer – Movie Review

I Still Know What You Did Last Summer (1998)

Rating: 2 out of 5.

Hello horror fans, it’s me, Slick Dungeon! I’m back to review another slasher film for ya. This time, it’s the sequel to I Know What You Did Last Summer, the cleverly titled, I Still Know What You Did Last Summer. We’re back with just half the cast of the first film because… well murder-y reasons from the first film. This time we have Jennifer Love Hewitt and Freddy Prinze Jr. reprising their roles but we also get a host of new characters. Before we get too far into this review just a note of warning, there will be spoilers for both the first and second films in this franchise. And oddly enough a spoiler from Scream 5. So if you haven’t seen the movies, grab your rain slicker, bring your hook, and brave the bad weather to see the films and come on back here to read the review.

I Know What You Did Last Summer left us on a jump scare with Julie, played by Jennifer Love Hewitt, seeing the words I Still Know written on a fogged up shower window and then the sound of breaking glass as someone or something jumps through the window. It’s actually a rather effective end and leaves the viewer a bit disturbed and wondering what will happen next. Naturally, the makes of the sequel decide to… completely ignore that scene and just start with Julie in college having a nightmare. And the nightmare isn’t even that scene which would have made sense. After that bad choice, the movie gets kind of worse.

Julie is probably the least culpable of the group from the first film so the audience is more or less on her side and it makes sense that she’s the focus of the follow up movie. But Ray, who is the one who was behind the wheel when he hit someone in the first film, is also in this. He’s still dating Julie but the relationship is on the rocks. Julie doesn’t want to go back home for the fourth of July but Ray really wants her to.

Julie invites Ray to stay at her college for the weekend but Ray insists he has to work. And then, in what is almost completely unexplainable behavior, Ray gets really mad that Julie doesn’t want to come back to the town where she and Ray were almost murdered, on the anniversary of the day several of her friends and acquaintances were murdered, during a time she’s clearly having flashbacks and bad dreams about nearly being murdered in the spot Ray wants her to go to. But Ray thinks his anger can be justified because he, “has to work,” and because there is a guy on campus who is being relatively nice and understanding to Julie. I’m not here to give anyone relationship advice but if this is your situation, maybe think twice about who you are spending time with.

Ray goes back to his hometown and Julie and her friend win tickets to go on a vacation to paradise in the Bahamas. Julie promptly invites Ray to go but he won’t because he, “has to work.” And get this… Ray is still mad at her! She just invited him to go on vacation with her but somehow she’s wrong in this situation? What the heck?

Anyway, this is a horror movie, so let’s get into the horror, other than Ray’s weird attitude towards Julie. Long story short, the trip is a setup by someone who wants to kill Julie and maybe a number of her friends and acquaintances. Turns out the island is pretty secluded and no one can get on or off on the fourth of July because it’s the start of typhoon season and the seas will be too rough.

We meet a cast of oddball island characters from a hotel manager who seems to hate guests (this makes no sense considering they would be his only source of income) to a bar tender who can’t stand tourists (I get this a bit more but again shouldn’t she be trying to be nice to them to, you know, earn tips?), and uh.. Jack Black trying to deal weed to everyone. On the plus side, this movie has Jack Black in it so all good.

If you have ever seen a slasher film even once in your life, you know where this is going. Characters start getting picked off one by one, including characters the audience might have suspected were the killer.

Meanwhile, back at home, Ray gets attacked in the same spot as the accident from the first film. He pretty quickly realizes Julie is likely in trouble so he pawns the engagement ring he was going to propose to Julie with so he can get a gun and force someone to take him to this island. I guess we’re supposed to be on Ray’s side because, “he has to work,” so he could buy Julie a wedding ring. But like in the first movie, he does something so awful in the beginning (really getting on Julie’s case for feeling victimized) that it’s nearly impossible to like this dude.

The remainder of the movie is Julie and her friends trying to survive, Ray trying to save Julie, and the audience trying to figure out who the killer is.

**Spoiler warning here for both I Still Know What You Did Last Summer and Scream 5.**

If you’ve seen very many horror movies, and slasher horror in particular, you’re going to guess who the killer is immediately. We know it’s not Ray, although he could be a suspect if he was on the same island at the same time most of the murders happen. But he’s not. When I watched this movie this quote from Dewey Riley in Scream 5 immediately popped into my head, “Rule number one. Never trust the love interest. They seem sweet, caring, supportive. Then welcome to act three, where they’re trying to rip your head off.” This quote basically summarizes this whole movie perfectly. Respect for Scream 5.

Some of the deaths are interesting and there is a higher body count and definitely a bit more gore than in the first film. But the plot is not very strong and if a single one of these characters had asked if anyone heard them on the radio when they won this contest, the whole plot never would have happened.

There’s a twist at the end, like all good slashers should have, but it’s not a very inspired twist and it feels kinda lazy. Also, like any good slasher, we end on a scare. But if my guess is right, they will waste this one as well.

I wasn’t overly impressed with the first movie but not because the plot wasn’t believable. For that one, I just found the characters unlikeable. In this one, I find Ray super unlikeable and the plot unbelievable. The newer characters are for the most part fine, although some of them just seem like silly stereotypes of horror characters you might see in any horror movie, the stoner guy, the odd and creepy older man, the sort of angry bar tender etc.

It’s far from the worst horror film I have ever seen but it’s also nowhere near the best. If the franchise went downhill this fast, I can’t imagine what the third one will be like. I will be reviewing it so if you want my take on it, stay tuned.

Knowingly yours,

Slick Dungeon

Slick Dungeon’s 2022 Challenge Check-in!

Hey everyone, Slick Dungeon here. It’s been far too long since I have checked in on these challenges but there is still time to complete them. I wanted to do a check-in on how I am doing on the challenges I created for books, movies, and role playing games for this year. If you want to see how I did, this is the post for you! And if you have been doing any of these challenges, I would love to know how it’s going for you. Let me know in the comments!

Reading Challenge

Slick Dungeon’s 2022 Book Challenge! Click the image to download your own copy!

The first challenge was to re-read the first book I remember reading. I completed that by re-reading The Cat in the Hat but I’m not putting a review here for that. It’s still a great kids book though!

For the second challenge, read a book more than 500 pages long, I read most recently The Ravenstones: Death and Life by C.S. Watts. I highly recommend the whole series if you like epic fantasy.

For the next challenge, a book with a complicated magic system in it, I am currently reading The Way of Kings by Brandon Sanderson which is the first of the Stormlight Archives books. The magic system is quite complicated but I’m not sure if I will meet this challenge by the end of the year because it’s a long book.

So far this year I haven’t read a book where the main character dies but if I don’t come across one towards the end of the year I’ll grab something where I know that happens.

I’m still deciding on the book to read I was assigned in school but didn’t read. I’m considering The Scarlet Letter or Animal Farm.

I’ve actually read several books this year which are under 500 pages long and are independently published. Check my prior book reviews on this blog to see those.

As far as a non-fiction book, I haven’t decided what to read so if you know of any really interesting books, let me know about them in the comments.

The last three challenges I’ll leave for October, November and December.

Movie Challenge

Slick Dungeon’s 2022 Movie Challenge! Click the image to download your own copy!

I went back and forth on figuring out a movie about love to watch. Then I finally realized, The Princess Bride would be the perfect one to watch. I’ve watched it but I still haven’t posted a review here. I will at some point though.

For the second challenge, a movie about an issue you care about, I did watch Don’t Look Up. It’s more of a metaphor than a movie directly about an issue but it applies uncannily to so many issues I think this one counts.

It’s kind of tough for me to find a movie I have never heard of because I watch a lot of movies. Feel free to recommend some to me in the comments!

I love a good horror comedy but I just haven’t gotten around to watching one yet this year. Next month feels like the right time to do so. Watch for a review when the time comes.

The next challenge was a movie that is all character driven and no action. I watched the great Japanese film Drive My Car. It’s a real commitment at a three hour run time but it touches the depths of human emotion like almost no other movie can.

I’m lucky because the best picture winner from the year I was born happens to be one of the greatest movies of all time. I’ll be watching The Godfather II. I’ll post a review after I do that but I know it’s a film I love so it’s a win for me.

The first movie I remember watching in theaters is a bit of an oddball but it gave me the foundation to be a lifelong cinephile. I watched The Great Muppet Caper and I remember loving everything about the experience. As a kid I hadn’t understood just how big things could be until I saw a huge poster of Kermit and Miss Piggy etc. and then saw them on a giant screen. (I’m sure it was all normal sized but for a young kid that’s still huge). I’ll post a review once I’ve rewatched it but I’m not sure how well it will hold up.

The Godfather II also qualifies as a movie that’s better than the original but for my money, Empire Strikes Back is always going to be the best in that category. I’ll post a review of it here before the year is out.

There are tons of movies with incredible musical scores so I’m not sure which movie I’ll watch but you can bet your bottom dollar it will have been composed by John Wiliams.

The last three challenges I’ll leave for October, November and December.

Read, Watch, Play CHallenge

Slick Dungeon’s 2022 Read, Watch, Play challenge! Click the image about to download your own copy!

The read, watch, play challenge is the one I am probably the farthest behind on. What can I say? It can be hard to find time to play all the games, watch all the movies, and read all the books I want to.

For reading a book that is set in the same setting as a tabletop game I am reading Vampire of the Mists which is set in Barovia, a gothic horror setting for Dungeons & Dragons. Once I’ve completed it, I will post a review here.

The next challenge on the list is to watch a movie where the characters play Dungeons & Dragons. I thought about watching E.T. but decided to go with Lloyd the Conqueror. The characters technically LARP but they roll D20’s and there’s enough D&D references in there I think it counts.

Play the first role playing game you remember playing was pretty easy. I played Dungeons & Dragons several times this year.

I haven’t yet come across a book where the characters play a role playing game so if you have an recommendations, let me know!

The Princess Bride has fantasy creatures in it so that one will count toward this challenge for me. I’ll post a review at some point this year.

I’m not sure what role playing game that I’ve never played I want to do. I’m leaning towards Flames of Freedom which is kind of a Cthulhu style game set in the American revolution and sounds pretty cool. But it will depend on if I can find others to play with me, so we’ll see.

I’m currently reading the core rulebook for Vampire the Masquerade 5th Edition. Once I complete it, I’ll definitely post a review but it’s going to take a while because that’s a fairly long rulebook.

For a movie with a quest in it, I’m not sure what I will watch but it’s likely enough I’ll just end up rewatching Lord of the Rings movies because, well, I love those books and movies so I might as well enjoy them again.

There are a ton of sci-fi role playing games I’d love to get into but I haven’t decided which one I’m going with. Again, this will depend on who I can get to play what with me. I’ll report back once I have done it though.

The last three challenges I’ll leave for October, November and December.

In Conclusion

Well, that’s where I’m at for these challenges so far this year. Have you tried any of them? If so, how’s it going? Also, a reminder, if you complete one of these challenges and post about it on your blog and let me know, I will review anything you would like me to. (Within reason of course). If you want me to review your book or movie or role playing game or one you just really want to know my opinion about, simply put your link to your blog post in the comments, and let me know and I will contact you about reviewing something for you.

If you would like a copy of any of my challenges, feel free to download from the image, or click here for books, movies, and read, watch, play challenges.

If you enjoy my content and want more, sign up for my mailing list below.

Until next time, stay slick out there!

Challengingly yours,

Slick Dungeon

I Know What You Did Last Summer – Movie Review

I Know What You Did Last Summer (1997)

Rating: 3 out of 5.

Hello horror fans, Slick Dungeon, here. I’m back to review another horror film for you. This time I watched the slasher from the 1990’s with the dream cast of the 1990’s, I Know What You Did Last Summer. This is an old movie but on the off chance you have not seen it, be warned there will be some spoilers below. So, if you haven’t seen it, hop on a boat, grab a chunk of ice with a hook to cool yourself off, and watch the movie. Then come back here to read the review.

Still with me? Great. I Know What You Did Last Summer is a slasher film which has a lot of call backs to an urban legend about a man with a hook for a hand. Think of the original Candyman but not quite as good as that.

The movie stars some actors with major name recognition for the time including, Jennifer Love Hewitt, Sarah Michelle Gellar, Anne Heche, Ryan Phillipe, Freddie Prinze Jr., and Johnny Galecki.

It’s the 4th of July and a group of friends is about to finish high school and head off in various directions to start their lives as young adults. But before that, Julie James, Helen Shivers, Barry Cox, and Ray Bronson are going to party it up. These four friends go out to the beach and party down. They hang out with a crowd, then split off to tell campfire stories on the beach. One of the stories has to do with the hook handed killer and none of them can quite agree on the correct version of the story.

Barry, in particular starts drinking fairly heavily. At night, when it’s time to go home, the rest of the group do the responsible thing and don’t allow Barry to drive.

They pile in the car, with Ray at the wheel. But apparently Barry can’t help but be a bit of an idiot as he shouts out of the sunroof of the car and spills alcohol all over everyone else. Ray takes his eyes off the road for a moment due to the distraction and ends up hitting a pedestrian.

Rather than call the police or an ambulance, the group decides to hide the accident and toss the body into the ocean. Before they can do that, their classmate Max drives through but the group is able to send him on his way without too much trouble.

A year later, the group is not at all where they imagined they would be. Julie is failing her classes, Ray has become a fisherman, Helen is working at a retail store and Barry is just kind of existing at home. It’s clear at least some of this group feels guilty over what happened.

Things take a dark turn when Julie receives a simple note which just says, “I know what you did last summer.” It’s a simple but extremely threatening message.

The film plays out with people who were part of the group of four, or people who know them well, being killed or threatened in some way. In all of these instances there is a glimpse of someone wearing a fisherman’s slicker and holding a hook.

There are a few potential killers but no matter who it is, it’s clear this person has the whole story of what happened the summer before. The characters who are able do some research to figure out what is going on.

I don’t want to give away the end here in case anyone hasn’t watched it but there are some twists and turns and the reveal is potentially surprising.

This never quite elevates itself to a great horror movie but it is well acted and believable. One problem with it is it can be hard for the viewer to sympathize with a group who decided to hide an accident rather than own up to their own part in it. These aren’t completely innocent babysitters just trying to make it through Halloween, these are people with a pretty major secret.

That aside, there are some good scares and although there is a bit of gore it’s fairly tame compared to a lot of other horror franchises. The very end certainly leaves it open to sequel potential and I will be reviewing the others in this series.

If you want to watch a good popcorn slasher without having to overthink anything this is a solid watch. But, it’s not quite capable of reaching the greatness some horror franchises achieve.

Horrifically yours,

Slick Dungeon

Marvel 616 Review – Tales to Astonish #41

Tales to Astonish Issue 41 Photo Credit: Marvel

By issue 41 Tales to Astonish has truly become Ant-Man’s book. He stars as the lead story in every issue although he still shares pages with one-off stories which have nothing to do with him. However, there are only so many stories one can come up with involving a guy who shrinks and controls insects.

This issue is by no means an inspired story. In fact, it’s kind of a lazy story, even by Ant-Man standards. Henry Pym is always fighting communists, street thugs, or aliens. This issue aliens are the enemy.

We start out with Henry Pym looking to visit a fellow scientist. Pym knows his friend Paul must be in because Pym was invited to see a new formula. When Pym knocks, there is no answer, so Henry figures Paul is in his lab and the most sensible thing to do is to change to Ant-Man to make sure his buddy is okay. After all, he could be ill.

We get yet another reminder that Henry Pym wears clothes made of unstable molecules so his clothes shrink with him. We also are reminded about the cybernetic helmet Pym has which allows him to control ants. Pym calls an ant and rides in through the keyhole. After a thorough search it becomes apparent Paul is not there. Henry figures something must have happened to him. He also sees on the news scientists are disappearing all over the place. Pym figures it’s likely to happen to him. But he also figures he can handle it as Ant-Man.

For a smart scientist who surely must work in a secure lab, Henry next makes about the dumbest mistake he possibly could, casually allowing a random window washer into his lab.

Henry Pym makes a mistake. Photo Credit Marvel, story by Stan Lee, Art by Don Heck

Well, to no one’s surprise this window washer is up to no good. He pours a chemical on Henry, thus paralyzing the scientist.

We next get to see a scene happening in another dimension of space and time. This is where all the missing scientists have gone because an alien warlord, named Kulla wants them to develop a weapon called an electro-death ray. Any scientist who speaks out or challenges Kulla ends up in the dungeons.

Back in our dimension the window washer puts a strange metal gadget on his and Pym’s head. This device transports them to Kulla’s dimension. The window washer is in on this scheme for the money and doesn’t care about the ethics of it all. The other scientists are concerned to see Pym also kidnapped and they have even more concern once Pym starts shouting, “Down with all tyrants! Down with Kulla!” He is immediately dragged to the dungeons.

This, of course, gives Pym the chance to change to Ant-Man and help everyone out. Henry does discover some alien insects on this world but his helmet doesn’t work right away because they seem to communicate on a different frequency than ants on Earth do. Lucky for our hero, he retains his full human strength so the bugs are no real problem.

It takes a moment but he gets the helmet adjusted so he can communicate with the insects. He then sneaks out of the dungeon. The other scientists have just completed the death ray and Ant-Man accidentally crosses an electronic beam signaling to Kulla there is an intruder.

Everyone in the room sees Ant-Man and the scientists are left to wonder how the hero arrived in this dimension. But, they’re quite happy to see him since he can likely save the day.

There’s a bit of hiding and a chase around the room until Kulla’s guards spot Ant-Man and douse him with the same chemical the window washer used. Ant-Man is not defeated because he has his helmet and he aims the electro-death ray right at Kulla with the help of the alien insects. The insects also open the door to the fortress Kulla was staying in and the regular people of the planet are overjoyed to see the warlord dead and his minions captured.

While all this is happening, Ant-Man dashes back to the dungeon so he can change back to Henry Pym and the scientists will be none the wiser about who is Ant-Man.

The window washer isn’t concerned with his own predicament because he figures the scientists aren’t police and he’s got no reason to worry. But, the people of this world decide to keep the window washer there until he truly reforms. With the use of the helmets the scientists get back to Earth and lament the fact Kulla could have put his scientific knowledge to use for good but did not. And then the scientists wonder once again where Ant-Man came from to help them.

Henry Pym answers, “Perhaps it doesn’t matter how the Ant-Man gets where he does! Just so we know that whenever he is needed… he’s always there!”

In all, it’s a fairly forgettable issue and about the only thing making this one memorable is that a brilliant scientist was easily tricked by a fake window washer.

Next up on the reading list, we’re finally going to catch up with the wall crawler himself once again in, Amazing Spider-Man #1!

The Hammersmith Haunting: A Call of Cthulhu Adventure Review

The Hammersmith Haunting by Kat Clay
The Hammersmith Haunting by Kat Clay

Hello horror RPG fans, it’s Slick Dungeon and I’ve got a neat little Call of Cthulhu adventure to review for you today! It’s set in London in the 1890’s and was created by Kat Clay. The adventure was created for three to five players and is meant to take one to two sessions to complete. It’s a ghost story with a whole lot more going on and is called The Hammersmith Haunting.

I’m definitely not going to give everything away here but if you are a player who might play in this scenario, stay away, as there may be some spoilers. If you are a Keeper looking for an adventure to run, I’ll give you a short rundown of the scenario and let you know my thoughts on whether this would be a good one to run.

(Note: this post contains affiliate links. If you purchase something through this post I will get a small commission at no extra cost to you)

Keeper’s Eyes Only – What you Get

If you are a player and not a Keeper, don’t read past this sentence.

In this adventure you get five pre-generated characters for your players to choose from, five NPC’s with detailed descriptions and stat blocks, four player handouts, and three maps. There’s also a bit of historical commentary on a real world incident related to the events in the scenario, several photos and bits of artwork you could either show to players or keep to yourself for inspiration, and some tips and advice for running the adventure.

The author makes no secret that the scenario is a fairly linear storyline. I don’t think that is necessarily a bad thing and, in fact, may be helpful to newer Keepers who want to run something which won’t take months to complete and gives a bit of guidance on how the story should play out. But, it is something to keep in mind if you and your players really love more open ended scenarios.

The story is divided into three chapters and a conclusion, allowing for good stopping points if you can’t complete the scenario in a single session.

The scenario is set in 1890 so this is more suitable for those interested in playing in that time period.

The first chapter does a nice job of setting the mood and increasing the fear of both the investigators and those affected by the haunting in Hammersmith. There are a couple of rather memorable NPC’s in this section. Again, this is a linear storyline, so there may be instances where you’ll need to nudge your players in one direction or another a bit to keep the story moving. But, there are enough locations that virtually anywhere the Investigators end up, they’ll be able to get back on track to the main story.

In the second chapter the Investigators learn a little bit more about what is going on in Hammersmith and why. The creepiness factor increases and there’s a fairly intense scene which comes into play in the last chapter. This chapter also does a nice job of making the haunting personal but also connecting it with a larger cosmic mythos, so the stakes feel high.

The third chapter is the confrontation of the entity causing the problems in Hammersmith. This part is no joke and it will be a difficult confrontation for the Investigators. What’s more, depending on what actions the Investigators took in the first two chapters, they may be at more of a disadvantage against their enemy.

There are three given possible conclusions and an additional outcome depending on what the Investigators did. At least two of the conclusions could lead to longer campaigns and would be a good beginning to explore a lot more of the cosmic horror to be found in Call of Cthulhu.

While I don’t want to get much more specific for fear of spoilers, there is a lot of good horror to work with here so the scenario can definitely get that fun and creepy vibe that makes some of the best Call of Cthulhu scenarios.

Who is the Adventure for?

This scenario is suited well for those who like to play in the Gaslight era. It’s good for a group of 3-5 people who want to have a one shot scenario which takes one or two sessions at most. It’s also good for a Keeper who wants to have a bit of direction on how a story might play out, rather than having a sprawling sandbox for their players.

The adventure is quite well written, which is no surprise, as Kat Clay is also an author. This does lead to moments where perhaps more player agency could have been allowed but a good Keeper would be able to still improvise enough to get players to make choices where it feels like they are the ones driving the story rather than the Keeper.

The villain in the story is also nicely set up where, depending on how things go, they could make an appearance, or even be a major part of, future scenarios. I don’t know if Kat Clay has any plans to expand this but I could see this becoming a whole campaign if she wanted to make it into one.

If you are looking for a solid one shot scenario set in the gaslight era for Call of Cthulhu this is going to be a fun one to run. All you need is the adventure itself and the Keeper rulebook to run it.

How to get the scenario

The cost is quite reasonable. You can get the PDF version for $4.95, the softcover for $9.95, or the softcover and PDF for $14.90 all on drivethrurpg. If you are going to use the softcover at all, I highly recommend getting the $14.90 version so you get the PDF along with it, that way you can print again to play with another group if you ever want to.

Also, if you want a bit more background on how this scenario came to be and what inspired the author to create it, check out her video below.

The Hammersmith Haunting – A Call of Cthulhu scenario

Have you run this scenario? If so, what did you think of it? Let me know in the comments below.

Horrifically yours,

Slick Dungeon

Marvel 616 Review – Tales of Suspense #39

Tales of Suspense Issue 39 Photo Credit: Marvel

In the Marvel Cinematic Universe there was a time when Iron Man was without question the most popular character Marvel had ever put on screen. This is largely due to the excellent portrayal of the character by Robert Downey Jr. and the deft handling of the adaptation by Jon Favreau. But none of that would have happened without Issue 39 of Tales of Suspense where the character was first introduced.

Tales of Suspense is yet another anthology comic book put out by Marvel comics. This seems to be one of the best methods the creators had to experiment and introduce new characters. It was easy to know what heroes were popular by the fan reaction. If there was not much reaction, they could just stop making stories with that character.

Oddly enough, this issue has two stories which are cannon to the Marvel 616 universe but of course Iron Man is Born! is the one most remembered. I’ll talk about both stories in this post but I’ll be digging much deeper into Iron Man than in the other story.

The story in Iron Man is Born! is written by Stan Lee but this time the art duties fall to Don Heck. While he might not be quite as dynamic as Jack Kirby was in his art style, Heck is a fine artist and helped bring several characters to life including the Wasp, Black Widow, Hawkeye, and Wonder Man. In other words, he has an impressive portfolio and handles the introduction of this new character deftly for the most part.

The story begins at the laboratory of Anthony Stark where soldiers are on guard 24 hours a day to keep an eye out because, “the commies would give their eyeteeth to know what he’s working on now!”

For those who are keeping track, Reed Richards, Henry Pym, Bruce Banner, and even Don Blake have all had run ins with communists and the government has had to protect them in one way or another. I think we can presume from the very first panel in this story it’s likely these scientists know of each other and quite possibly have met one another. This will become important later when teams like The Avengers become established. We’ve still got a while until that happens but the introduction of Stark gets us a huge step closer.

Inside the lab, Stark is demonstrating small but powerful transistors that can intensify magnets he has developed, strong enough to open locked vaults from a far distance. In the modern era of the movies the power source of Iron Man’s suit is his arc reactor but in these early comics it’s a series of transistors, magnets and other small but clever devices.

Stark tells a general at the demonstration his transistors are capable of solving his, “problem in Vietnam.” It’s worth noting, this is the first mention of the real world conflict of Vietnam in Marvel 616. This grounds the story more in reality than some other comics might and it’s an interesting choice. While Vietnam at the time was seen as a proxy war between democracy and communism, all of the issues before have just mentioned, reds, commies, or some similar name to refer to communist enemies. It seems Marvel could no longer ignore real world events in their pages.

Reading the start of the story is interesting because in so many ways it does mirror the opening of the movie. We’re given a bit of background about Stark and find out he is handsome, glamorous, constantly in the company of beautiful women, a sophisticate, and a scientist, and a millionaire bachelor as much at home in a laboratory as in high society. Change the word millionaire to billionaire and this could be the Netflix description of the first movie.

But the narrator tells us he is soon destined to become the most tragic figure on Earth! I assume they forgot about Bruce Banner when they wrote that but this is Stark’s story so we’ll let it go.

Now, I would be remiss if I did not talk about the negative aspects of this first Iron Man story. We get some absolutely awful stereotyping against Asian people, and Vietnamese people specifically to set up the story. We read about a cruel military leader named Wong-Chu, the Red Guerilla Tyrant who is going village to village in South Vietnam to take over. The artwork here is as offensive as you might imagine and the story is fairly insulting at this part but we have to get through it to get Iron Man. Wong-Chu challenges anyone in a village he is about to take over to a wrestling match. If the challenger can beat Wong-Chu he promises to let the village go free. Wong-Chu defeats all challengers and talks in broken English, again in some of the worst of stereotypical ways. Anyway, we have our villain set up now.

We flash over to Iron Man who has landed in South Vietnam with some American soldiers. They tell him they could beat the Red Guerilla’s army but they can’t get their tanks through the dense jungle. In a typically arrogant and uniquely American way, Stark has miniaturized mortars so the army can bomb the hell out of a bunch of people. The weapons are, of course, effective.

Unfortunately for Stark, he stumbles over a tripwire and is injured in a blast as a result. In the movie, you’ll remember this as the armored vehicle scene where Stark is captured. This is definitely something the movie does better as the comic makes it seem as if Stark is just kinda clumsy.

Stark is captured and we find out he has shrapnel near his heart. This shrapnel can’t be operated on and he’s only got a week to live. Wong-Chu decides to try to trick Stark into working for him. Stark sees right through the ruse but agrees to do the work. Wong-Chu just seems to think Stark is being self serving, and considering what we know about him so far, it wouldn’t be that hard to believe.

Just as he does in the movie, Stark gets to work designing, and building a weapon. As he is doing this, another prisoner, Professor Yinsen, is thrown in the cell with Stark. Lucky for Stark, Yinsen is a physicist and Stark has read his books. The world thought Yinsen had died but instead he was forced into slave labor. It’s Yinsen who names the weapon Stark is building calling it, “An Iron Man!”

It’s a suit of armor which not only is capable of extending Stark’s life but also has a ton of firepower to it. Stark is pretty much knocking on death’s door when he puts on the suit for the first time. But as the suit is powering up, Wong-Chu arrives and Professor Yinsen has to buy Stark time. This proves fatal to Yinsen and Stark swears Yinsen’s death will not be in vain.

It takes Stark a few minutes to get used to moving and walking around in the suit but once he does, he’s got a bunch of tricks up his sleeves. He has suction cups which allow him to stick to the ceiling where he hides from his attackers. After they leave, Stark finds Wong-Chu and… challenges him to a wrestling match? Checks notes. Yep. He challenges his captor to a wrestling match. The newly made Iron Man has no trouble dispatching his enemy.

The army attacks Iron Man but small arms fire just seem to bounce right off of him. Stark uses his transistors to repel a bunch of the army and they flee from him. The next bit is a little chase and some more neat tricks Stark has built into his suit, including a buzz saw inside his finger container and transistors which increase his strength. All the use of the suit does drain it, however. A quick thinking Iron Man shoots out a stream of oil right near an ammo dump and lights the whole thing on fire, causing a major explosion.

Stark wins, even if he has doomed himself to a life living inside an iron suit. He goes to where Yinsen was slain and tells him, “Now, Professor Yinsen, rest easy! You, who sacrificed your life to save mine, have been avenged!”

Avenged, huh? Might make a good name for a superhero team somewhere down the line. I hope, Stan Lee remembers that one. Stark kind of walks off wondering what’s in store for him in the future. The reader knows more is to come because we’re told not to miss more of Iron Man in the next great issue of… Tales of Suspense!

While it is great we are getting closer to a full roster of Avengers, the terrible stereotyping in this issue makes it tough to read. I can’t emphasize how bad it is. Not only is the dialogue in broken English, every Asian character here is drawn not in a realistic flesh tone but in a sickly yellow color and with the most stereotypical features you can imagine. There will be great stories with Anthony Stark in them to come, but this one is only significant in that it establishes him as a character and a hero.

There will be more stories to come where the stereotyping is a major problem. And while we might say times were different back then and writers and artists weren’t as concerned with staying away from stereotypes as they are now, that still doesn’t excuse it.

The story does set up major elements which will be prevalent in almost all Iron Man stories to come. Stark needs the suit to live because without it he’ll essentially die of a cardiac condition. Stark is a brilliant, wealthy scientist, and a womanizing playboy. Also, the government wants and needs this man to be protected at nearly any cost. We’ll have lots of great stories with Iron Man soon enough but for now, he’s sort of waiting in the wings to really come into his own as a hero.

As I mentioned above, there is a second story in this issue which is Marvel 616 cannon. This one is the D story, titled Gundar! This is written by Stan Lee and drawn by Steve Ditko who first drew Spider-Man.

The story centers around a shipwreck survivor out on the ocean in a lonely lifeboat. He comes upon an island and thinks he is saved. It should be noted this is clearly a modern (for 1962) lifeboat with a modern sailor. He’s immediately found by a clan of Vikings. The man is understandably confused, thinking maybe he’s on a movie set. But the Vikings tell him they await the coming of Gundar.

It seems these Vikings sailed on a ship under a cruel master known as Gundar. This Gundar goes a little mad and attacks his own crew. They are able to subdue him eventually but not before he puts a curse upon them all. He condemns them to be cast away on an unknown isle, to spend eternity alone. He also says only he can lift the curse.

As we see a panel of the ship struggling through a storm, we see Odin in the background hurling lightning at the sea. This is the reason, and the only reason, this story is Marvel 616 cannon. After all, Odin is Thor’s father so his appearance counts.

Odin attacks the sea in Gundar! Photo Credit: Marvel, artwork by Steve Ditko

The twist of the story at the end is that the shipwrecked man is a descendent of Gundar and the Vikings all disappear and go back into the past. That’s the whole story. Not an incredibly memorable one but it was fine for a short story in an anthology comic.

Next up we’ll be checking in on a pint-sized hero with Ant-Man in the pages of Tales to Astonish #41!

The Sandman Episode 1 Deep Dive Review

Dream is captured in episode 1 of the Netflix series The Sandman

Hello dreamers, day dreamers, and nightmare watchers! It’s Slick Dungeon here and I am back to review the first of The Sandman episodes. This one is titled Sleep of the Just. Before we get too far into this review, it’s my duty to warn you there will be heavy spoilers for the episode and some spoilers for the early issues of The Sandman comics. If you can’t stand spoilers then go watch and read and come back here for the review. I do plan on going pretty deep into the material so tread cautiously if you are not into that sort of thing.

In order for me to go as in-depth into this series as I want to, we need to take a little trip back in time to 1988 when the first issue of The Sandman comic book began. Back then, Neil Gaiman, the author and co-creator of the series was trying to revive a series about a character called The Sandman which was created by Joe Simon and Jack Kirby. Neil pitched the idea to his editor Karen Berger but she had one change to it. She wanted the series to be about a brand new character. This decision proved pivotal, allowing Gaiman to take a ton of creative license with how he handled his series.

It’s important to remember that this series, at the beginning especially, was tied to DC comics. While it was printed under a line meant for mature readers called Vertigo, DC characters do walk in these pages. I mention this because in the show, there are some things that absolutely had to be changed from the comics due to licensing issues and copyright problems.

While I may point out adaptive changes in the series, I don’t necessarily think one version is superior to the other. They were made in different times and much like the character Morpheus himself, the world has changed since the comics came out. Each telling of the story is what it needs to be. There are definitely things that would be changed in the comic if it were made now (there truly was not enough diverse representation in the comics) and if the show was made at the time of the comics it would be much different than what we have (and probably not a very good adaptation as Neil Gaiman himself would likely tell you). I’m absolutely not going to dwell on casting choices that certain portions of the internet have raged about. Gender swapping or casting actors who are a different race than what they were in the comics makes absolutely no difference in how well the story is told. And both the comics and the show tell a great story.

Okay, stepping off my soapbox now. After all that setup, let’s talk about the episode itself.

Much like the comic, this first episode is what you might consider the closest to conventional horror. It deals with old men in creepy old houses doing magic to gain power for themselves. If that was all this series was, I could recommend any number of shows exactly like it. It will take some time but both the show and the comic transcend the horror theme eventually.

The episode starts off with a bit of exposition from Morpheus, who declares himself, “the king of dreams” and we see a raven fly over a car and into the world of the dreaming. This is where Morpheus lives and it’s as fantastic as the real world is mundane. This immediately sets up Morpheus as other than ourselves and he seems to know something we don’t as he dismisses our notion as mortals that dreams make no difference in the choices we make.

We really only get the briefest of glimpses into this world of the dreaming but we are introduced to some key characters and the villain of the season is immediately established. The librarian of the dreaming, Lucienne, has a conversation with Dream, while Dream is looking at a stained glass representation of a nightmare of his own creation. This is a character called The Corinthian. In the comics we don’t even get a hint of him for quite a long time. I do think this change was smart because it shows Morpheus will have an adversary. Lucienne also tells Morpheus she has a feeling Morpheus won’t be coming back because in the real world, dreams don’t survive long, but nightmares seem to thrive.

I’d say that’s a rather pessimistic worldview but of course, it might not be wrong either. The story gets going with a group of people who seem to run a cult of some sort and their goal is to trap the angel of death. The time period is 1916 and the location is Wychcross England. In other words, war is breaking out and the world does indeed look bleak at this time. At this point in the show the timeline matches what we see in the comics but it won’t stay that way for long.

In the comic series we don’t find out much about this cult. But in the show we get a little window into what is going on. There’s a man who calls himself the Magus (meaning sorcerer) who will go to any length to bring his eldest son back from the dead. We also see his second born son, Alex, who seems to have a kinder heart than his father.

As Dream is about to confront the Corinthian and bring him back to the dreaming, a spell is performed by the cult. Instead of trapping Death like the Magus hoped, he has Morpheus, also known as Dream. But the Magus really has no idea what it is he’s captured.

There is another interesting change here. In the comics we essentially see the Magus flail about trying to figure out who he has. But in the show, the Corinthian shows up almost immediately to tell the Magus what he has and how to keep Dream from escaping. This gives the Corinthian a whole lot more power and reason to be there than the comic does.

One consequence of Morpheus being locked up is a “sleepy sickness” breaks out. There are a bunch of people who can’t sleep, always sleepwalk, or simply will no longer wake up. One of the most interesting things about this is this incident actually reflects a real illness that did break out at the time. If you ever wonder if Neil Gaiman did his homework for this story, that’s all you need to know.

We are also very briefly introduced to a character suffering from this sleepy sickness named, Unity. She’s an incredibly important character but we won’t know more about her until future episodes.

While the Magus may not have captured who he wanted, he does take what are called Morpheus’ vestments. A ruby, a bag of sand, and what amounts to a gas mask but is referred to as a “helm.” These items are exceedingly powerful so you know there will be trouble with them down the line.

One bit of kudos to the show runners here is the way they make Tom Sturridge look as Morpheus while he is trapped. He’s thin and weakened but also looks otherworldly. I’m guessing there was a good amount of CGI and a lot of messing around with lighting to get the look just right but they nailed it.

Dream is more than a god. He’s one of “The Endless” so Morpheus is able to play the long game against his captors. This allows us to move the story past the Magus and a simple revenge plot. While there are hints of Alex being kind and even potentially letting Morpheus out, he never does, either from fear of his father, or fear of what Dream might do.

Before the Magus dies, a woman named Ethel Cripps who is pregnant with his child absconds with Dream’s vestments and a small fortune in cash. This event is probably the most significant event in this first season. It leaves Morpheus with no knowledge of where his tools are. Ethel does escape the Magus and has the baby. This baby will also be a huge part of the series in episodes to come.

There’s also a moment where it almost seems Dream will escape with the help of his raven but the bird is shot by Alex. This gives Morpheus a strong reason to distrust Alex once the Magus is dead. And Morpheus still has all the time in the world to wait. All he needs is for someone to fall asleep near him.

Things were probably not easy for Alex as an out gay man in the 1920’s but that’s no excuse for keeping someone locked up in your basement. Ultimately, once Alex is old and no longer mobile, it’s his partner Paul who allows for Morpheus to escape. He pushes Alex’s wheelchair across the magic circle which traps Dream. This is all the opportunity one of the Endless needs to escape.

Morpheus is soon able to walk through the guards dreams and right out of his magic cage. Dream confronts Alex and as punishment grants him the gift of, “eternal sleep.” Presumably he’s given Alex the Sleepy Sickness.

If there was a single thing I could change from this episode it would be this adaptive change. In the comics Morpheus also gives Ales a gift. But this gift is the gift of eternal waking. Have you ever had a nightmare and when the worst thing you can imagine is about to strike you wake up and then you feel relief but then another nightmare comes and you realize you haven’t actually woken up? Take that feeling and imagine having it forever. Always a brief moment of relief before being once more terrified in an endless loop. That’s severe punishment.

While I understand why they made the change, I still think the original idea from the comic would have been better. They changed it because as the viewer we do get to know Alex a little bit and understand he has some kindness to him. He really does sympathize with Morpheus, even though he doesn’t allow Morpheus to escape.

My problem with the change is it humanizes Morpheus too much. Morpheus is Endless and in the comic series he certainly does have a character arc but his change is slow. Centuries spanning slow. To have Morpheus show any bit of kindness to his captors shows him identifying with humans too much at this point in the series.

Here is also where the timeline diverges between the comics and the show. In the show we advance all the way to our time. The comic advanced to its present time of 1989. I think there are a lot of reasons for this change, not the least of which would be having to film a period piece with only stuff from the 1980’s and 1990’s would bring the cost up on the whole production and it’s already an expensive show.

The episode ends with a very murder-y Corinthian realizing Morpheus is out of his cage. Morpheus goes back to the Dreaming where Lucienne finds him. But the realm of the king of dreams has changed. It’s a mere shadow of what it had been at the beginning of the episode and it’s clear Morpheus is going to need his stuff back in order to fix anything. Apparently, this disarray and decay is what happens when Morpheus is away for too long. There’s also a very small hint of something having happened to another one of the Endless in the past. If we find out what all that is about, it won’t be until later seasons.

Oddly, the end of the episode is a preview for what’s going to happen this season on The Sandman. It really feels out of place and I’m not exactly sure why they put it there but you can skip it if you’re watching the show because, well, you’re already watching the show.

All in all, this episode is probably the weakest of the series but it’s essential to have it so we can really get into the story. I think it was well told, superbly acted, and brought us into a world full of a lot of complex things going on rather seemlessly.

My biggest regret for the episode is this is the only episode we get to see Charles Dance who plays Roger Buress, aka, the Magus. You’ll likely recognize him as Tywin Lannister from Game of Thrones. And just like in that show, every minute he is on screen, he is fascinating to watch. But we’ll have lots of other star power and phenomenal performances in future episodes so I can’t complain too much.

Well, that’s my take on the first episode. I’ll have plenty more to say about future episodes (and hopefully future seasons). Until then, did you watch this show or read the comics? If so, let me know what you thought about it in the comments below. If you could change anything about the adaptation what would it be? Or do you think it is perfect as is?

Dreamily yours,

Slick Dungeon