Hey all, Slick Dungeon here. I hate long intros to top 5 lists so we’ll get into it pretty quickly.
Before we do that I just need to clarify a couple of things. A campaign is a long form of story for Call of Cthulhu, meaning it is multiple scenarios played over multiple sessions.
Also, for most of these you will need at least the quick start rules for Call of Cthulhu 7th edition. More likely, you will want the Keeper’s Rulebook for 7th edition so be sure to get your hands on those before diving into these campaigns.
These are my five favorite campaigns for Call of Cthulhu 7th edition.
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5. The Alone Against Series
One of the great things about Call of Cthulhu is that it’s fun to play not only with a group of people, but also by yourself. I would be remiss if I did not include at least one solo play campaign here. Now, technically the Alone Against series is not a linear campaign where you’d play one investigator going through a series of events from start to finish. Instead, all of the Alone Against books stand on their own but are thematically tied in that… you play alone. I’ve also played this where I was the Keeper and I had one person playing on the other end and it worked really well so you could play this with two people. The one to begin with would be Alone Against the Flames, which not only is a great adventure but also, helps introduce new players to how to play Call of Cthulhu. For new Keepers, it’s a must. But once you finish Alone Against the Flames, there are several other adventure books you can play including, Alone Against the Tide, Alone Against the Frost, and Alone Against the Dark. Different people prefer different ones in the series but they’re all fun to play in my opinion and if you want a way to make your solo play last longer, playing through the series is a great way to do it.
There are several ways to get the Alone Against series of books. You can get them from drivehtrurpg.com. You can also purchase them directly from the Chaosium website at Chaosium.com. And, if you get the Call of Cthulhu 7th edition starter set, Alone Against the Flames comes in it so you can get it that way. The prices can vary between Chaosium, drivethrurpg, and based on if you want the softcover or just the PDF so I recommend doing a little comparison shopping but you can get each one for less than $20 typically which is a great price for hours of entertainment. Do note that on drivethrurpg you can only get the PDF so if you know you want the softcover, Chaosium is the way to go.
4. The Children of Fear
This is a sprawling, epic, multi-part campaign with several scenarios in it. It’s very player-led so the story can go a ton of different ways. This takes the Investigators through parts of Central Asian and Northern India in the 1920s. It’s also scalable on the mythos spectrum, meaning you can have small time cultists facing your group or you can throw the Outer Gods right at them if that’s what’s right for your party. This one is definitely on the mature side and there’s a content warning here for that reason. While I would say a lot of Call of Cthulhu campaigns are around a PG-13 rating, this one is solidly in the R rated camp.
This being flexible and modular is great, however, it does require a fair amount of preparing on the part of the Keeper for that reason. You’ll need to know the story enough to improvise in case your Investigators go somewhere you weren’t quite expecting.
The handouts here are incredible and the artwork is spot on. Although this takes some improv skills and a bit of fine-tuning from the Keeper, it’s well worth the ride.
You can get the PDF from drivethrurpg for $27 at the moment. Or, you can get the hardcover and the PDF from Chaosium.com for $53. If you know you’re going to run the campaign I’d recommend going the Chaosium route but if you are only considering, or if you don’t have room for another hardcover book on your shelf, buying the PDF alone might be the way to go.
3. Beyond the Mountains of Madness
Who doesn’t like the idea of a horrific adventure in the frozen tundra? This campaign is actually a campaign from 1999 for the 5th edition of the game. It’s written as a playable sequel to the H.P. Lovecraft story At the Mountains of Madness. If you are the Keeper running this campaign, you’ll want to be familiar with that story before you start play. Also, since it is written for 5th edition you’ll need to do some work to convert the rules if you’re playing 7th edition. That part shouldn’t be too dificult.
You do get a lot in this book. It’s over 400 pages long so that alone should tell you, this will take some time to prepare and run. You’ll need to do your homework and there are some things in the campaign that may not be necessary for your group so you may be reading through some things you won’t use. There are a lot of handouts here but keep in mind it was made in 1999 so some of the handouts feel a little dated. But if you love that classic RPG feel, you’ll be right at home here.
If run well, this is a great and potentially lethal campaign, with lots of opportunities to drive your Investigators to the brink of madness and beyond. If you don’t prepare beforehand, it can be a complicated mess of checking through pages, tables, etc. so be warned. It’s very much worth it if you can pull it off, however.
You can get the PDF version on drivethrurpg for $20 or you can get the hardcover on Chaosium for $50. In this case, because there is a bit of shuffling, cutting things out and rearranging likely to happen, I actually recommend getting the PDF rather than the hardcover. You will get the PDF with the hardcover if you buy from Chaosium but I find this one just suits my needs a little better loose leaf where I can take out what I don’t need and reshuffle.
2. Horror on the Orient Express
At the heart of the game of Call of Cthulhu is mystery. There’s a reason the players are called Investigators, not heroes or travelers or something like that. One of the best known mysteries is Murder on the Orient Express by Agatha Christie so it’s only natural to decide to turn this mystery into a Lovecraftian nightmare.
Three identical men are all found dead on the same night, in the same room, all dead of stab wounds to the heart. This intriguing incident is what sets the Investigators off on this huge adventure. It will take Investigators across Europe. I don’t want to get into spoilers here but this campaign is a joy to run. It’s got deep mystery, weird happenings, a ton of handouts and a great hook to start the campaign. The Investigators get immersed quickly in this one which is great for any scenario but especially good when you are talking about a long campaign.
Like most of the campaigns on this list, there is prep work needed on the part of the Keeper but it’s well worth the effort.
You can get the PDF for this on drivethrurpg for $40 at the time of this post.
But, if you are willing to splurge, you can get an absolutely gorgeous edition of this campaign split into two volumes on Chaosium.com for $90. I know that’s a hefty price tag but if you want to run an epic and amazing campaign this is one of the best ones there is for Call of Cthulhu.
1. Masks of Nyarlathotep
Masks of Nyarlathotep is my absolute favorite Call of Cthulhu campaign hands down. It’s epic and sprawling and can keep your Investigators busy for at least a year easily. This is a globe trotting adventure with tons of adventure, surprises and horror abounding. Nyarlathotep is ready to usher in a new world but the Investigators must stop him. They’ll need to use all their wits and cunning to figure out how and somehow remain sane long enough to do it.
This one absolutely takes a lot of preparation to run as a Keeper and it’s one I recommend reading a couple of times through before even proposing to run it for your players. But if you do, it is so worth it. It’s an incredible experience with tons of twists and turns. You’ll definitely need to make adjustments for your group as some hints, clues, handouts and locations will be better suited to some people than others. Just be aware of that before running it and you should be okay.
Considering the epic scope of this campaign it doesn’t run cheap.
You can get this on drivethrurpg as a PDF for $18 which is your cheapest option. If you’re just curious about the campaign and not sure you want to commit to it, this is a good option for a first read through.
On Chaosium’s website you can get a few different versions.
You can get the omnibus PDF edition for $60 which has rules for both Call of Cthulhu and Pulp Cthulhu.
Or you can get the slipcase set for $129 which has two volumes for the campaign, a Keeper screen, all the handouts and maps, and the pre-generated character sheets already printed for you.
And if you really want to spend some money and have some impressive looking books too you could go for the leather slipcase set for $250. This includes all the same stuff you get in the slipcase set but the books are leather bound. At the time of this post, this version is on sale for $199 but I have no idea how long that will last. It’s a lot of money still but you’re saving a bit. And if you do buy this set, you’ll have a gorgeous looking set of books totally appropriate to wow your Investigators with.
Do you have any favorite campaigns you’ve run? Let me know it the comments and Happy Halloween month!
7 thoughts on “Top 5 Campaigns for Call of Cthulhu 7th Edition”
Shadows of Yog-Sothoth, the original Call of Cthulhu campaign from 1st and 2nd edition, is very good as well.
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I’ll have to play that one. It’s on my list but I haven’t done it yet.
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Chaosium is supposed to release a 7th edition version of the Shadows of Yog-Sothoth campaign, but it’s probably several years away.
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Oh that’s good to know. I hope they do it justice.
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I love Tatters of the King myself.
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We’re in the middle of “Day of the Beast” (1998) campaign. The handouts are limited, but I as a professional Designer have created a ton more to give it lots of background and handouts. The players have enjoyed the adventure so far. We’re on Chapter 4 of 13.
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