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Hi Everyone! It’s your friendly Dungeon Master, Slick Dungeon here. Today I want to talk more about how to role play with kids. In my last posts I talked about whether you should play D&D with kidswhy playing D&D was healthy for kids, I showed you who does what at the table, gave you a tour of the dice and told you to read through the simple ruleswent through the Introduction of the simple rules with you, walked you through the first section of the simple rules and talked about choosing a race and role playing a dwarf, role playing an elf, role playing a halfling, role playing a human, role playing a dragon born, role playing a gnome, role playing a half-elf and role playing a half-orc. Today we are going to talk about role playing a Tiefling.

Tieflings are one of the most interesting playable races in the game. For those who don’t know, it’s pronounced like tea-fling. They are also increasingly popular to play because they come with backgrounds that just beg for role playing opportunities. Unlike a half-orc or half-elf, it’s virtually impossible for them to hide their appearance. And a tiefling has in their bloodline somewhere, an ancestor who committed a great sin and aligned themselves with evil. For that reason, it might be assumed that tieflings are by default evil. What makes them interesting is that they do not have to be evil. Being evil is as much a choice for a tiefling as for any other creature in the game.

Tieflings essentially look like demons or devils walking around in human form. In fact, that’s just what they look like, and their personalities can vary across the entire spectrum of personalities. Their eyes are solid color, with no pupils, they have horns on their heads, and they all have tails. The differences in these physical aspects can be whatever you want them to be, so for example, the tail can be four to five feet in length, the horns can be curved or straight and the eyes can be black, red, white, silver or gold.

All the possibilities there make for one of the most interesting looking creatures in the game. That also means that these creatures live in a world that is automatically suspicious of them. Everywhere they go, it’s hard for tieflings to make friends. But when they do make a friend, and that friend earns their trust, the tiefling is loyal for good. This can make a great entry for kids who want to play tieflings.

A lot of kids can relate to someone assuming they are up to no good. For the vast number of times they have been yelled at for trying to take a cookie from the cookie jar, there has been at least one time when they were innocent of trying to commit that crime. A kid can relate to an adult just thinking by a look on their face, that they have done something wrong. While it’s probably the case that most of the time the kid has done something wrong, there are probably instances where adults jumped to conclusions. That’s what people do when they meet tieflings, they jump to conclusions. This creature looks evil, therefore it is evil. While a spider might look scary to some people, it serves the vital function of population control of insects. The spider itself is not necessarily bad and neither is the tiefling.

Knowing that everyone is going to assume the worst of you, makes it hard to trust anyone else. If a tiefling who is just trying to fit in happens upon a group of adventurers who don’t assume the worst, take the tiefling into their good graces, and ally with that tiefling, that adventuring party has gained a powerful and loyal ally.

While you could certainly play a tiefling as evil, I don’t recommend that for kids. But there is a difference between playing someone who is evil and someone who looks evil. I see no problem with a kid playing a tiefling if they want to. And if you as a Dungeon Master are uncomfortable with the whole fiendish heritage involved in tieflings, you can take that out if it won’t work for your kid. If you do leave it in, I would say the tiefling should be misunderstood by society rather than actually evil in society, but of course, that is just my advice. You can play this game any way you want to and it’s not wrong.

One of my favorite things with tieflings actually has to do with their names. Tieflings can have three types of names. 1. If they happen to grow up in human, elf, dwarf, or whatever other culture, they could reasonably be expected to have a name from that culture. 2. They can have a name that reflects their infernal heritage, where their name is a word in the infernal language. 3. They can have what is called a “virtue” name. This is a name that signifies a virtue or other concept and the tiefling attempts to embody that concept.

To me, that third choice is simply amazing. A tiefling tending towards good might choose something like Hope, Perseverance or Glory. I love the idea of picking your name and then trying to be the living representation of that name. I feel like with kids this could go a million ways. I can see a kid choosing a name like Rich or Money. I could also see kids picking things like Beauty or Magician. The name alone might give you as the Dungeon Master a direction for the campaign. And believe me, any hints like that are hugely helpful to running a campaign.

I’ll give you a few more thoughts I have about kids and tieflings below but first let’s get into the tiefling traits.

Tiefling Traits

There are a few things you get for playing a Tiefling.

Ability Score Increase

Tieflings are smart creatures who like to learn about the world. For that reason your Intelligence score increases by 1. Tieflings are absolutely memorable to anyone that meets one. For that reason your Charisma score is increased by 2.

Age

Tieflings mature at the same rate humans do but live a little longer. “A little longer” is not defined in the rules so how much longer is sort of up to you.

Alignment

A lot of tieflings do end up as evil, but that does not mean your kid has to align that way with her character. You can absolutely have a lawful good tiefling character if you want to. The rules do say that they tend more towards chaotic and that makes sense to me because a tiefling is probably going to know that just because there is a law, does not mean that it is a just law. My advice here is to still trend toward the good side of alignment with your kids though, even though their character has a fiendish look.

Size

Tieflings are pretty much the same size as humans. For the game rule purposes you are considered medium.

Speed

Your speed in the game is 30 feet.

Darkvision

I’ve been over darkvision a few times since almost every playable race other than humans has it, but in case you need it, I am just going to put here exactly what the basic rules say. “Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.”

Hellish Resistance

As an adult I think this description is awesome. But, you may not want your kids running around talking about their “Hellish Resistance” to their friends, teachers and neighbors. If that’s the case, just call this what it is, Fire Resistance. It just means that it’s really hard to burn a tiefling. You’d be surprised by how many monsters can burn characters so this is actually a pretty awesome trait to have.

Infernal Legacy

This trait has to do with some innate spells that tieflings can cast because of their ancestry. It’s okay if at this point you don’t know what these things mean but I will still lay them out here.

Right from the beginning you can cast the cantrip Thaumaturgy. I won’t go over this spell here because in future posts we’ll go through all the magic but at essence this spell lets you speak loudly, make the earth shake a little, make lights brighten or dim and a few other things that are pretty much harmless magic tricks. If you have watched The Fellowship of The Ring and remember the moment where Gandalf is talking with Bilbo about the ring and he makes himself look big, his voice boom, his staff light up, that is pretty much thaumaturgy right there.

When you get to third level you are able to cast Hellish Rebuke. If you don’t want your kids running around saying that they Hellishly rebuke you, just call the spell Rebuke. This spell essentially does fire damage to your enemies.

Finally, when you get to fifth level, you get the spell Darkness. This probably seems obvious, but it basically means you get to make things dark when you want to. There are definitely limits to this so go by the spell but that’s what it boils down to.

Thaumaturgy is one the character can cast whenever they want but Rebuke and Darkness are basically once a day spells. They are all really handy to have and a great little spell list, even if you don’t want to be a class that has spellcasting abilities.

Languages

You are fluent in Common and Infernal. Infernal is a language that may or may not come up, depending on what you as the Dungeon Master put in your campaign. It’s always nice for a kid to have something their character can do in an unexpected moment though, so if you have a tiefling player, consider putting at least one treasure chest that has something written in infernal on it that only that player can read.

Slick Dungeon’s Tips on Playing Tieflings

Playing a tiefling can be a ton of fun. Kids can relate to this playable race if they have ever had the situation where it was assumed they were up to no good. Kids are all about fairness so playing a tiefling can actually come naturally to them. Tieflings have a good idea of not only what is fair but also if they are being treated fairly. The one thing that can be a little bit of a trip up, depending on your household, is that the bloodline of tieflings is essentially from demons. For some families that is going to be a non-starter and in that case, just don’t let there be tieflings in your campaigns. If that is not an issue and your kids can wrap their heads around it, tieflings are a lot of fun to play. They get magical abilities that most other playable races don’t. They can walk through fire with barely an injury. And they can be loyal to a fault.

A great way to introduce a tiefling character to a party is to have that tiefling be in trouble through no fault of their own. A group of citizens might be surrounding them and calling them names when the party arrives to swoop in and defend the innocent. Of course, that is just one suggestion and there are any number of ways to play this game so do what works for you and your family.

I hope you got something out of this post and have some ideas for your table if your kid wants to play a tiefling.

My next Kids Kill Monsters post is going to be about classes. We’re going to go through each one in the basic rules, one at a time. This is usually the spot where some math gets involved and things can get tricky but I’ll do my best to walk you through it.

But before that, I have an announcement. I have written Slick Dungeon’s 10 Golden Rules of Dungeon Mastering for Kids. It’s a free PDF with some of my best advice on playing Dungeons & Dragons with kids and I want you to have it. All you will have to do to get a copy is to sign up for my mailing list newsletter. If you sign up for the newsletter you will get the free PDF and I will send tips to your email about Role Playing Games every other Friday. Watch for your chance to sign up in my next post, set to go live on 7/21/2020. I hope you’ll consider signing up for it and please feel free to share it with anyone that you think might enjoy some gaming tips from your old pal, Slick.

Adventuringly yours,

Slick Dungeon

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3 thoughts on “Kids Kill Monsters – How to Prepare to play Dungeons & Dragons with Kids Part 12

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